Work

Everything, indexed

71 projects from ROTU Entertainment and beyond, across animation, virtual production, visualization, games, and apps. Pick a discipline, or see it all.

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71 projects

Undisclosed Major IP

Animated pilot

Undisclosed Major IP

Blur Studio

Major IP animation with Blur Studio, carried to final pixel entirely in Unreal.

AnimationFilm

Undisclosed Franchise IP

Brand cinematic

Undisclosed Franchise IP

Epic Games · Disney

Brand cinematic for a major Disney franchise with Epic Games, matched to the studio's animated house style, from brief to final cut.

AnimationCommercials

FAB Trailers

Marketplace launch trailers

FAB Trailers

Epic Games

Launch trailers for Epic's asset marketplace, made by one team entirely inside Unreal.

AnimationCommercials

MantanigmaIn development

Original IP · Creature film

Mantanigma

ROTU original IP

Original IP in development. ROTU is building hero creatures, environments, and look development in-engine as the foundation for a feature pitch.

AnimationFilmOriginals

Luminescent

Original short · Pipeline proof

Luminescent

ROTU original IP

Original ROTU short built to prove the pipeline: cinematic lighting, character animation, and final pixel in two weeks, entirely in-engine.

AnimationFilmOriginals

Cosmos the StarlancerIn development

Original IP · Animated series

Cosmos the Starlancer

ROTU original IP

Original animated IP in development. ROTU owns story, design, and production, from boards to final pixel.

AnimationOriginals

Marvel Previs

Previs + final-pixel support

Marvel Previs

Marvel Studios Animation · Desert Eclipse

Previsualization and final-pixel support for Marvel Studios Animation on the Disney+ series. ROTU delivered shot-ready sequences in-engine.

AnimationFilm

Love, Death & Robots

Real-time previs test

Love, Death & Robots

Blur Studio

Real-time previs test produced for Blur Studio for series discussion. ROTU matched the show's visual bar in two weeks to demonstrate an in-engine previs path.

AnimationFilm

Undisclosed Film IP

Conceptual previs

Undisclosed Film IP

J.J. Abrams · Bad Robot

Conceptual previs for Bad Robot on an undisclosed feature. ROTU turned a brief into a reviewable real-time cinematic in seven days, giving the filmmakers a playable look at the sequence.

AnimationFilm

Undisclosed AnimationIn development

Real-time cinematic previs

Undisclosed Animation

Warner Bros. · Mark Andrews · Desert Eclipse

Real-time cinematic previs for Warner Bros. with director Mark Andrews, delivered in three weeks.

AnimationFilm

Undisclosed New IP

Feature previs

Undisclosed New IP

Mark Andrews · Desert Eclipse

Feature previs for director Mark Andrews (Brave). ROTU delivered explorable real-time sequences for story development in three weeks.

AnimationFilm

ChikaBOOM!

Animated short

ChikaBOOM!

Asteria · Epic Games

Animated short with Asteria on Epic technology. ROTU polished the short in UE5 for festival review ahead of its world premiere at Tribeca 2026 in Whoopi's Wonderful World of Animation.

AnimationFilm

Major IP Previs

Venue-scale previs · 16K

Major IP Previs

MSG Sphere

Venue-scale previsualization test for Sphere's 16K canvas. ROTU delivered a running in-engine proof in five days, validating real-time content on the world's largest screen.

AnimationVenues

Undisclosed Sphere engagement

Venue-scale animation · UE5

Undisclosed Sphere engagement

Undisclosed client · MSG Sphere

Animation built entirely in Unreal Engine for an undisclosed project at Sphere. ROTU delivers UE5 content designed and sized for the room; engagement ongoing.

AnimationVenues

Once Upon a Hill

Environment · State of Unreal

Once Upon a Hill

Epic Games

Environment piece featured at Epic's State of Unreal 2024. ROTU went from concept to a polished, explorable world in two weeks, shown live on Epic's stage.

Animation

Grand Mesa

Terrain from satellite data

Grand Mesa

Maxar

Terrain-scale environment built from Maxar satellite data in one week. ROTU converted geospatial capture into a navigable real-time landscape at production quality.

AnimationVisualization

Museum of Wonders

Series environment development

Museum of Wonders

Neville Page · Orbital

Environment development for a television series with designer Neville Page and Orbital Studios. ROTU translates concept art into explorable, shootable in-engine sets.

AnimationVirtual production

Cinematic Dragonfly

Photoreal creature · FAB

Cinematic Dragonfly

FAB · Epic Games

Photoreal cinematic creature published on Epic's FAB marketplace. ROTU built model, groom, rig, and animation to film spec: proof the pipeline holds up frame by frame.

Animation

Photoreal PeopleIn development

Digital-human pipeline

Photoreal People

ROTU pipeline capability

Digital-human pipeline serving original IP and client productions. ROTU builds photoreal people end to end: scan-to-rig, grooming, shading, and performance, ready for cinematic close-ups.

Animation

Photoreal EnvironmentsIn development

UE5 environment library

Photoreal Environments

ROTU owned assets

A living library of 100+ production-ready UE5 environments built across ROTU projects. Licensed sets mean a new production can start closer to 60% finished.

Animation

Fluxx

Virtual production · Feature

Fluxx

Orbital Studios

Virtual production for multiple scenes of the feature Fluxx with Orbital Studios. ROTU built the real-time environments and ran the volume across a two-month shoot.

Virtual productionFilm

Coalescence

Virtual production · Short film

Coalescence

Orbital · Neville Page

Short film showcased at Unreal Fest 2023 with Orbital and Neville Page. ROTU handled the full real-time pipeline from creature look-dev to LED-volume cinematography.

Virtual productionFilm

Undisclosed Disney IP

Screen test VFX

Undisclosed Disney IP

Disney

Screen test VFX for an undisclosed Disney live-action feature. ROTU delivered big-screen-ready test footage in two weeks.

Virtual productionFilm

MLB & Grogu

Broadcast spot

MLB & Grogu

MLB · Desert Eclipse

Broadcast spot pairing MLB with Grogu, produced with Desert Eclipse. ROTU built the environments and ran virtual production, brief to air in three days.

Virtual productionCommercialsSports

Christina Aguilera

Beauty campaign · Nexxus

Christina Aguilera

Nexxus

Beauty campaign for Nexxus with Christina Aguilera. ROTU designed and drove the virtual sets, taking the spot from brief to air in four days.

Virtual productionCommercials

Justin Herbert for TCL

National spot · Virtual stages

Justin Herbert for TCL

TCL

National TCL spot with Justin Herbert. ROTU built the virtual stages, ran the shoot, and delivered broadcast-ready footage one week end to end.

Virtual productionCommercialsSports

Honda Civic

Automotive spot · Virtual sets

Honda Civic

Honda

Automotive spot with fully virtual environments. ROTU designed the sets, lit the car in-engine, and delivered broadcast-ready picture in two weeks with no location days required.

Virtual productionCommercials

Jason Alexander

Commercial · Mid-flight rescue

Jason Alexander

Verizon · Maxwell

Engaged mid-flight on a Verizon spot with Maxwell to bring the delivery home. ROTU rebuilt the virtual environment and turned final pixel around 24 hours after the brief landed.

Virtual productionCommercials

Mercedes-Benz GLC

Photoreal automotive spot

Mercedes-Benz GLC

Mercedes-Benz · Orbital Studios

Photoreal automotive spot for the Mercedes-Benz GLC, titled Morph. ROTU delivered the finished commercial through its real-time virtual production pipeline with Orbital Studios.

Virtual productionCommercials

History's Greatest Heists

Series virtual sets

History's Greatest Heists

History

Series environments and virtual sets for History's Greatest Heists. ROTU designed and delivered the season's real-time set package across a three-week window.

Virtual productionBroadcast

The Herd

Broadcast set refresh

The Herd

Fox Sports

Broadcast set refresh for Fox Sports' The Herd. ROTU designed and delivered the show's real-time environment package in one month, built for daily on-air use.

Virtual productionBroadcastSports

Adam Savage's Tested

Virtual production segments

Adam Savage's Tested

Tested

Virtual production segments for Adam Savage's Tested. ROTU built in-engine sets that hold up against the show's practical-build credibility, delivered in three weeks.

Virtual productionBroadcast

Aloe Blacc: The Burial

Music · Trailer piece

Aloe Blacc: The Burial

Aloe Blacc · Prime Video

Music piece for the trailer of The Burial with Aloe Blacc, shot on ROTU virtual stages. ROTU handled set design, capture, and finish across five weeks.

Virtual productionMusicFilm

Keanu Reeves: Dogstar

Music video · Virtual sets

Keanu Reeves: Dogstar

Dogstar

Dogstar video shot on ROTU virtual sets in three days around the band's touring schedule. ROTU designed, shot, and finished the piece in-engine.

Virtual productionMusic

Migrant Motel

Music video · End to end

Migrant Motel

Migrant Motel · Spotify

Music video directed and finished by ROTU end to end: concept, virtual production, edit, and delivery across six weeks, from treatment to release.

Virtual productionMusic

World Cup Stadiums

Broadcast digital twins

World Cup Stadiums

Fox Sports

16 host stadiums rebuilt as broadcast-ready digital twins with 48 lighting and time-of-day variations. Aired live during FOX Sports' 2026 FIFA World Cup coverage.

VisualizationBroadcastSports

World Cup Team Logos

Animated 3D broadcast marks

World Cup Team Logos

Fox Sports

50+ national team logos rebuilt as animated 3D marks for live on-air use. ROTU modeled, shaded, and animated the full set for FOX's World Cup broadcast package.

VisualizationBroadcastSportsAnimation

Undisclosed Sports IP

Broadcast visualization package

Undisclosed Sports IP

Fox Sports

Broadcast visualization package for a Fox Sports marquee telecast. ROTU delivered on-air-ready real-time graphics and environments in three weeks.

VisualizationBroadcastSports

Dell VR

VR visualization · Quest 3

Dell VR

Dell

VR visualization for Dell on Quest 3, demonstrated live at SIGGRAPH. ROTU built and optimized the full experience for untethered hardware in three weeks.

VisualizationApps & simulation

DRL

Real-time race visualization

DRL

DRL · ESPN

Real-time race visualization for the Drone Racing League across four broadcast seasons on ESPN, rendering live courses and race telemetry on air.

VisualizationBroadcastSports

NEOM: The Line

Architectural-scale visualization

NEOM: The Line

NEOM

Immersive visualization of The Line at architectural scale for NEOM showcases, 2022 to 2024. ROTU built explorable in-engine environments of the city concept.

VisualizationVenues

ProMat: FreeSpace

Live-API warehouse digital twin

ProMat: FreeSpace

FreeSpace Robotics

Live-API warehouse digital twin for FreeSpace Robotics: real robot data driving a real-time floor. Built in six weeks; the booth's award-winning centerpiece at ProMat.

VisualizationApps & simulation

FedEx Locations

Multi-site warehouse twins

FedEx Locations

BigBear.ai

ROTU and BigBear.ai joined forces to help FedEx prepare multiple bids for third-party labor contracts by faithfully recreating multiple warehouse locations.

VisualizationApps & simulation

Ionia

VR game · Shipped

Ionia

Meta Quest · Pico · PSVR

Chapter one of ROTU's Rhythm of the Universe VR saga, built over two years. Self-published on Quest and Pico with PSVR distribution through Sony; Cannes XR selection.

GamesOriginals

Eolia

VR game · Shipped

Eolia

Meta Quest

Chapter two of the saga, shipped in 11 months: a music-driven VR adventure confronting climate collapse, self-published on Meta Quest with live taiko performance capture.

GamesOriginalsMusic

Healer

VR game · Shipped

Healer

Meta Quest

VR title designed, built, and shipped by ROTU in ten months without dropping the series' visual bar: full production from concept through storefront.

GamesOriginals

Ancient Board Games

Original tabletop IP

Ancient Board Games

ROTU original IP

Original tabletop collection reviving eight of history's oldest board games for PC and console play. ROTU designed and built the full experience; demo available now.

GamesOriginals

Jam Theory

Music-education VR original

Jam Theory

ROTU original IP

Music-education original backed by Meta and Unity grants. 500 headsets donated through the Harmony Program bring music learning to underserved students via VR.

GamesOriginalsMusic

NOPE!

Art design + VR development

NOPE!

Happy Manic

Art design and VR development support for Happy Manic's party title NOPE!, sharpening the game's visual style across a focused three-week engagement.

Games

Project Musical

Full-stack VR game development

Project Musical

Tencent

Full-stack game development for Tencent: a VR rhythm adventure co-developed for proprietary research and development hardware over six months.

GamesMusic

AI Sports ExpertIn development

Conversational AI product

AI Sports Expert

PGA of America · T-Mobile

Conversational AI expert with wayfinding, live inside the PGA of America app. Delivered with T-Mobile; ROTU built the real-time character, voice loop, and venue navigation.

Apps & simulationSports

Viewpoint BroadcastIn development

Real-time broadcast tool

Viewpoint Broadcast

Viewpoint

ROTU is in development with Viewpoint on a broadcast tool for a major sport. Live data is rendered in real time as on-air-ready graphics.

Apps & simulationBroadcastSports

ProModel Asset Library

Optimized 3D for web simulation

ProModel Asset Library

BigBear.ai

Industrial and healthcare asset packs engineered for BigBear.ai's ProModel.AI platform, down-rezzed and retextured to run under 5MB in a browser. R&D connecting UE5 to the ProModel APIs.

Apps & simulation

AWS re:Invent 2024

Warehouse optimization demo

AWS re:Invent 2024

AWS · BigBear.ai

Real-time warehouse-optimization demo built with BigBear.ai for the AWS re:Invent main floor: live data driving an in-engine facility twin, delivered in one month.

Apps & simulationVisualization

JH Hospital

3D hospital environment

JH Hospital

BigBear.ai

ROTU and BigBear.ai partnered to demonstrate how patient flow, nurse travel, and sight lines could be studied in a 3D environment, delivered in six weeks.

Apps & simulationVisualization

Airport Pro Model

Airport operations simulation

Airport Pro Model

BigBear.ai

Real-time airport-operations simulation in development with BigBear.ai, covering facial recognition, staffing AI, and predictive passenger flow.

Apps & simulation

Canadian Tire DCDelivered

Distribution center digital twin

Canadian Tire DC

FedEx · BigBear.ai

ROTU twinned an entire Vancouver distribution center for FedEx, with rigged material-handling equipment and operators, to prepare for future ProModel AI simulation connectivity.

Apps & simulationVisualization

TKE Elevator, RenoDelivered

Supply chain site visualization

TKE Elevator, Reno

FedEx · BigBear.ai

ROTU visualized a FedEx supply chain site in Reno to support FedEx's proposal to take over operations at the facility. Real-time environment and equipment animation built for executive presentation.

Apps & simulationVisualization

PfizerIn development

Life sciences simulation

Pfizer

BigBear.ai

Real-time visualization of pharmaceutical operations for BigBear.ai simulation, following the Canadian Tire and FedEx digital-twin work.

Apps & simulation

Automation in situ

Facility visualization

Automation in situ

Invar · IKEA

ROTU helped Invar show IKEA what proposed automation would look like inside its own facilities across Switzerland and Germany: pre-sales renders, phased construction visualization, and pallet-picking studies.

Apps & simulationVisualization

KLM

Operations simulation

KLM

KLM

Simulation visualization for KLM. ROTU translated operational data into a navigable real-time environment for planning and stakeholder review, delivered in six weeks.

Apps & simulationVisualization

Marriott Staff Training

Mixed-reality training · Vision Pro

Marriott Staff Training

Marriott

Mixed-reality staff training for Marriott on Apple Vision Pro. ROTU built the high-fidelity MR experience showcasing immersive hotel training, in seven weeks.

Apps & simulation

NEOM Metaverse

Multiplayer proof of concept

NEOM Metaverse

NEOM · Habitas

Multiplayer proof of concept for NEOM and Habitas: a Unity-environment VR app plus Unreal flythrough video production, delivered across three months.

Apps & simulationVisualization

Guest Rooms

Real-time PC + Mac app

Guest Rooms

NEOM

Interactive real-time PC and Mac app for NEOM visualizing futuristic apartment design as an explorable game, built in Unreal over five weeks.

Apps & simulationVisualization

Mercury Uprising

Documentary

Mercury Uprising

Wildlife Warriors · Producer

Documentary and music video filmed in the Peruvian Amazon on illegal gold mining. Screened at COP20 and COP21.

Film

Rhythm of the Universe live

Live

Rhythm of the Universe live

ROTU original · Creator & Producer

Anthem for the World and the live shows that followed: a viral 2011 video, a sold-out Symphony Hall, and 30,000 people reached.

MusicOriginalsVenues

Teaching

Berklee College of Music

Adjunct Professor · Teacher

The senior-level business class for film and game scoring undergraduates.

Beyond ROTU

Advisory

Epic Games advisory board

Epic Games · Board member

Member of the Media & Entertainment Technology Advisory Board.

Beyond ROTU

VR+AR Design Workshop

Teaching

VR+AR Design Workshop

MIT · Co-instructor

Co-taught MIT 2.S972 on virtual and augmented reality design.

Beyond ROTU

Advisory

Boston VR

Boston VR · Advisor

Advisor to one of the largest VR communities ever built.

Beyond ROTU

Film Scoring Network

Community

Film Scoring Network

Berklee College of Music · Founder

Connected 150+ filmmakers with Berklee composers.

Beyond ROTU