My story
The long way here
The summary
Before the story
A studio founder and creative polymath technologist with fifteen years of building real-time production capability and eight figures in revenue delivered.
Jason founded ROTU Entertainment & Media to build the next generation of digital storytelling. The studio creates living, real-time worlds and provides end-to-end production across animation, film, television, advertising, live events, simulation, and games. Its work sits at the intersection of cinematic craft and real-time technology, which lets ROTU take on ambitious projects faster and at a level of polish traditional pipelines struggle to match.
That position is backed by partnerships with the companies defining the medium. ROTU is a Gold Unreal Engine Service Partner and holds a seat on Epic Games' Technology Advisory Board, bringing deep Unreal Engine expertise to every engagement, from VFX, animation, and XR to digital twins and broadcast visualization.
Under his leadership, ROTU has delivered work to dozens of clients, including Disney, Blur Studio, Sphere Entertainment, Meta, Fox Sports, CBS Sports, PGA, T-Mobile, and Google. Jason works both sides of the business, serving the largest names in media and technology while developing ROTU's own publishing and products, including Ionia, the first VR title launched in partnership with a public nonprofit.
His focus is direct: build a studio that pairs modern production discipline with genuine storytelling talent, and prove that real-time development is a major value-add to the way stories are made.
Read the full storyChapter 01
Jupiter, Florida
The early years
I grew up in Jupiter, Florida, in a house full of animals, with the TV tuned to Steve Irwin. He taught me that caring about the natural world could be loud, joyful, and brave. That idea never left.
This is where the hard part of the story goes: what made your youth troubled, how bad it got, and the moment or person that turned it around. Two or three honest paragraphs in your own voice. Share only what you're comfortable having public.
Music was what held. I played saxophone in the Jupiter High School band and graduated in 2007. The band room gave me structure, a team that depended on me, and something I could get better at every single day. When I left for Boston, I wasn't leaving a hard place behind so much as carrying the one thing that had saved me with me.
Chapter 02
Berklee and Boston
2007 onward
I studied film scoring at Berklee College of Music. I learned quickly that talent wasn't the scarce thing in that building. Connection was. Brilliant composers were graduating without ever meeting the filmmakers who needed them.
So I started the Film Scoring Network, a group that connected more than 150 filmmakers with Berklee composers. It was my first real production: finding people, matching them to the right project, and getting work made. Looking back, it was ROTU in miniature.
One night after a Film Scoring Network meeting, Emir Cerman asked me to lunch. He had an idea that sounded impossible.
Chapter 03
A song of peace
2010 to 2014
Emir wanted to bring musicians from around the world together to write and sing one song of peace. We called it Anthem for the World. Musicians from 90 countries wrote it together.
The video went viral around the world in 2011. That led to something none of us expected: selling out Symphony Hall in Boston. Then came the Esplanade and Boston Common, where an estimated 10,000 people turned out for a single show. Across four years, our live shows reached 30,000 people.
Music is universal. It has the power to unite the world.
That became the founding principle of ROTU, short for Rhythm of the Universe. What started as a student project became a company, and I've led it as CEO since 2012.
Chapter 04
Into the Amazon
2014 to 2015
Our music had a message, and the message needed a frontline. We were asked to document what was happening in the Peruvian Amazon. We went in expecting rainforest. We found a wasteland left behind by illegal gold mining.
I produced Mercury Uprising, a documentary and music video that put that destruction, and the children living beside it, in front of the world. Making it put my own life at real risk. It screened at the COP20 and COP21 United Nations climate conferences.
I came home a different person. I wanted to make work that didn't just get seen but made people feel something for places and creatures they would never visit.
Chapter 05
A new medium
2015 to 2023
In 2015 a friend handed me an HTC Vive and dropped me into the ocean next to a whale. I took the headset off and said the only thing that made sense: this is what I am doing with the rest of my life.
Virtual reality could do what a concert or a film couldn't. It could put you inside the story. We turned Rhythm of the Universe into a VR saga, funded by Meta, built in Unreal Engine with support from an Epic MegaGrant, and shown at GDC, Gamescom, CES, PAX East, and AWE.
Ionia launched in 2021 as the first VR game with a public nonprofit partner: Wildlife Warriors, the conservation charity founded by Steve Irwin. The kid who grew up watching Steve Irwin got to end his game with Robert Irwin asking players to help protect wildlife, and 5% of every copy sold went to the cause. Eolia followed in 2023.
Along the way we built Jam Theory, an educational VR music tool funded by Unity. Meta donated more than 500 headsets to under-resourced music programs, so kids who couldn't afford a piano could still learn how music works.
Chapter 06
Building ROTU
2020 to today
Building games taught us to build worlds in real time. That turned out to be exactly what the rest of the industry needed. ROTU became a real-time studio for media and entertainment, delivering everything from concept to final pixel, faster and leaner than traditional pipelines.
We became an Epic Games Gold Service Partner, and I joined Epic's Media & Entertainment Technology Advisory Board. The work grew: photorealistic stadium digital twins for Fox Sports' FIFA World Cup 2026 coverage, visuals for Keanu Reeves' band Dogstar, an original project for Sphere in Las Vegas, and work for Disney, Meta, Google, CBS Sports, the PGA Tour, and T-Mobile.
Today that adds up to more than 500 million impressions, over 100 projects, and more than 30 clients. The student project is now an eight-figure company.
I've also kept teaching. I co-taught VR and AR design at MIT in 2017, and since 2023 I've been an Adjunct Professor at Berklee, teaching the business class I wish someone had taught me.
Chapter 07
Back home
Today
After 17 years around Boston, I moved my family back to Jupiter in 2025. I'm a husband and a father of two, and I'm raising my kids a bike ride from the house I grew up in.
When I'm not working on ROTU, you'll find me training Brazilian jiu-jitsu, fishing, surfing, or kayaking the same waters I grew up on.
The tools keep changing: live stages, VR headsets, real-time engines, AI, screens the size of a building. The reason doesn't. I tell stories that bring people together and make them care about each other and the world we share.
What's next
Let's make something
If you're building in media and entertainment, investing in it, or teaching the next generation to make it, I'd like to hear from you.